Living expressions
Mouth movement synced to sound, blinking, eyebrows, head turns — everything viewers expect from a proper VTuber rig.
I build a living model from your description or reference image. Mouth, eyes, eyebrows, head turns, hair physics. Export to VTube Studio.
Mouth movement synced to sound, blinking, eyebrows, head turns — everything viewers expect from a proper VTuber rig.
Hair and small details sway with head movement, so the model never looks static.
Built from your description or a reference — no recycled templates from a shop.
A ready-made project that opens and works right away — no extra setup dance.
I'm not just an artist but a programmer — I can add effects, reactions, and scripts an artist usually wouldn't.
Avatar creation is automated, so revisions take hours, not weeks.
A text description or a ready reference image. Via Telegram, Discord, or VK.
We discuss style, emotions, physics, and extra features. Sketch-stage revisions if needed.
Slicing the image, rigging, adding physics and effects. The base model takes a day; emotions and prop scenes add on top of that.
A finished model for VTube Studio. Plug in your webcam and go live.
Building up the library — adding every new piece as it's done.
August 2026
«I ordered a Live2D model and was absolutely delighted! I sent the art, and within 24 hours I had a finished basic model, after which we quickly finalized the emotions. The guys were very helpful with ideas and explained in detail how to set everything up. They responded promptly on Telegram and Discord. The price was significantly better than many others. I definitely recommend it, thank you so much! :]»
Everything's handled manually for now — no auto-billing or subscriptions. First projects get special terms — message me directly and we'll work it out.
For those who need a first working model.
A model that can react, not just sit there.
A full emote set with props and scenes.
Every tier above is the same modules in a bundle. If none of them fits, we add up only what you need.
The model itself: tracking, hair and accessory physics, VTube Studio export.
Built from parameters the model already has — blush, tears, a squint, raised brows. Nothing new gets drawn.
Pop-up icons that fire alongside selected emotion.
A new drawn element plus its animation. Heart hands, thumbs up.
An object in hand, a change of pose, procedural effects. A bat swing, a headpat.
Revisions are free for a month after delivery, on every tier.
One emotion on the house if you leave a review. Terms worked out one on one.
An artist takes longer and charges more. I assemble the model using AI generation and processing, which makes it faster and cheaper — plus I can add procedural effects an artist usually wouldn't.
I work from your description or reference, and every model is assembled individually. It's not a pre-made preset from a shop.
The base model — yes, one day. Emotions are hand-built on top of that: a composite emotion adds about half a day, a prop scene adds a day. So Standard lands around two days and Premium four to five. I name the exact date before we start.
Models work great for visual novels, VRChat, YouTube/TikTok content, video calls, and presentations with an avatar.
Three levels, and they cost different amounts because they take different amounts of work. A simple emotion ($15) only moves parameters the model already has — blush, tears, a squint. A composite emotion ($20) means a new element gets drawn and animated — heart hands, a thumbs up. A prop scene ($50) is an object in hand with a change of pose and procedural effects — a bat swing, a headpat. Pop-up stickers are a separate $15 on top of any of them. We agree on the exact list before I start.
With Premium you get every raw and processed image, layers included. What you won't get is a Live2D editor project (.cmo3): the model is assembled by code, not by hand in the editor — which is exactly why it costs a fraction of the usual price. Revisions are on me instead: free for a month after delivery on every tier, and they usually take hours rather than days.
Everything's manual for now — we'll discuss it on Telegram / Discord / VK and figure out what's convenient.
Message me on whichever platform is easiest — we'll talk through the idea and timeline.
Message on Discord →